top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Mechanical Garden

This project was created as a procedural animation. All of the aspects except texturing was done procedurally in houdini, rendered using redshift. Every movement was created without keyframing, using expressions of the dot product, sin, abs, and several other functions. The textures were created through procreate and substance painter and imported into houdini, and some of them were created procedurally in houdini using the redshift materials. It was referenced to the original artwork automaton created by Keith Newstead.

bottom of page